Week of January 15, 2024
World Ranking
Elo rating over every pro series since 2013. Internationals weigh most; bigger wins move more. How it works
| # | ± | Team | League | Roster | Rating | 12 weeks | 90 days | Peak |
|---|---|---|---|---|---|---|---|---|
| #31 | ▼2 | Multiplataform eSports Games | 1493 | 3W 1L | 1493 | |||
| #32 | ▼1 | Demacia Cup | 1454 | 4W 5L | 1454 | |||
| #33 | ▼1 | Multiplataform eSports Games | 1451 | 2W 1L | 1451 | |||
| #34 | NEW | ![]() | 1431 | 0W 2L | 1431 | |||
| #35 | ▼2 | Multiplataform eSports Games | 1421 | 0W 1L | 1421 | |||
| #36 | ▼2 | Demacia Cup | 1419 | 3W 4L | 1419 | |||
| #37 | ▼2 | Demacia Cup | 1404 | 4W 4L | 1404 | |||
| #38 | ▼2 | Demacia Cup | 1391 | 3W 4L | 1391 |
31–38 of 38 ranked teams
How the ranking works
- Every finished series since 2013 updates both teams' ratings, oldest first (forfeits are ignored).
- Stakes set the swing: internationals count most, then major leagues, then the rest; playoff series count 25% more.
- Margin matters: a 3–0 moves ratings more than a 3–2.
- Renamed organisations keep their rating (SK Telecom T1 → T1).
- To be ranked, a team needs a series in the last 120 days and 8+ series in major leagues or internationals over the past year.
- Past weeks show the ranking as it stood that Monday; the arrows compare with the week before.
